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AYEM
AYEM
Technical Artist
Irvine, United States

Summary

Portfolio Personal Website: https://ayemsroom.wixsite.com/ayemsroom001

I am a multidisciplinary game developer currently studying Game Design at the University of California, Irvine. With hands-on experience across 9 game projects—including 2 Capstones, 1 Booom Jam, and 1 Global Game Jam—I have served in roles such as Technical Artist, Lead Artist, Environment Artist, VFX Artist, Game Manager, and Level Designer.
My core strengths lie in real-time rendering, visual effects, and environment development. I specialize in shader creation, VFX systems, modular level design, and pipeline optimization, with proficiency in Unity, Unreal Engine 5, Shader Graph, VFX Graph, Niagara, and 3D modeling workflows.
I am passionate about crafting immersive and performant visual experiences. Currently seeking full-time opportunities as a Technical Artist, Environment Artist, or VFX Artist, I aim to bridge the gap between art and technology and contribute to innovative, high-quality game development teams.

itch.io: https://xiaoayem.itch.io/
Github: https://github.com/iamamAYem
Linkedin: https://www.linkedin.com/in/xiao-jing-ba746a239/
Instagram: https://www.instagram.com/xiaoayem/
E-mail: xiaojingAyem@gmail.com
PhoneNumber: (+1) 949 701 7768

Skills

ShadersVisual EffectsGame DesignPhysically Based RenderingConcept DesignEnvironment Design3D ModelingEnvironment ModelingPhotographyFilmVideo Editing

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
3ds Max
3ds Max
Maya
Maya
Blender
Blender
Houdini
Houdini
Substance 3D Painter
Substance 3D Painter
Bridge
Bridge
Premiere
Premiere
Photoshop
Photoshop
After Effects
After Effects
Adobe Lightroom
Adobe Lightroom
ZBrush
ZBrush

Reel